﻿namespace Tetris.Game.Common.Algorithm
{
    public class GeneticAlgorithm
    {
        private readonly int _populationSize = 50;
        private readonly Random _random = new Random();
        public GeneticAlgorithm()
        {

        }
        public void Initialization()
        {
            for (int i = 0; i < _populationSize; i++)
            {

            }
        }
    }
}
